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Amiga CD-Sensation: Golden Games
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Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
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Brain Activity
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UChess
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util.c
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C/C++ Source or Header
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1994-06-28
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518 lines
//#define ZEROCACHE 1
/*
* util.c - C source for GNU CHESS
*
* Copyright (c) 1988,1989,1990 John Stanback
* Copyright (c) 1992 Free Software Foundation
*
* This file is part of GNU CHESS.
*
* GNU Chess is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* GNU Chess is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Chess; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "gnuchess.h"
unsigned int __aligned TTadd = 1;
short int __aligned recycle;
short int __aligned ISZERO = 1;
extern char mvstr[8][8];
#ifdef CACHE
extern struct etable __far __aligned etab[2][ETABLE];
#endif
int
parse (FILE * fd, short unsigned int *mv, short int side, char *opening)
{
register int c, i, r1, r2, c1, c2;
char s[128];
char *p;
while ((c = getc (fd)) == ' ' || c == '\n') ;
i = 0;
s[0] = (char) c;
if (c == '!')
{
p = opening;
do
{
*p++ = c;
c = getc (fd);
if (c == '\n' || c == EOF)
{
*p = '\0';
return 0;
}
} while (true);
}
while (c != '?' && c != ' ' && c != '\t' && c != '\n' && c != EOF)
s[++i] = (char) (c = getc (fd));
s[++i] = '\0';
if (c == EOF)
return (-1);
if (s[0] == '!' || s[0] == ';' || i < 3)
{
while (c != '\n' && c != EOF)
c = getc (fd);
return (0);
}
if (s[4] == 'o')
*mv = ((side == black) ? LONGBLACKCASTLE : LONGWHITECASTLE);
else if (s[0] == 'o')
*mv = ((side == black) ? BLACKCASTLE : WHITECASTLE);
else
{
c1 = s[0] - 'a';
r1 = s[1] - '1';
c2 = s[2] - 'a';
r2 = s[3] - '1';
*mv = (locn (r1, c1) << 8) | locn (r2, c2);
}
if (c == '?')
{ /* Bad move, not for the program to play */
*mv |= 0x8000; /* Flag it ! */
c = getc (fd);
}
return (1);
}
#ifdef OLDTTABLE
#if ttblsz
#define CB(i) (unsigned char) ((color[2 * (i)] ? 0x80 : 0)\
| (board[2 * (i)] << 4)\
| (color[2 * (i) + 1] ? 0x8 : 0)\
| (board[2 * (i) + 1]))
int
ProbeTTable (short int side,
short int depth,
short int ply,
short int *alpha,
short int *beta,
short int *score)
/*
* Look for the current board position in the transposition table.
*/
{
register struct hashentry *ptbl;
register /*unsigned*/ short i= 0; /*to match new type of rehash --tpm*/
ptbl = &ttable[side][hashkey % (ttblsize)];
while (true)
{
if (ptbl->depth == 0)
return false;
if (ptbl->hashbd == hashbd)
break;
if (++i > rehash)
return false;
ptbl++;
}
/* rehash max rehash times */
PV = SwagHt = ptbl->mv; // this is out of loop, in loop was wierd
if ((ptbl->depth >= (short) depth))
{
#ifdef HASHTEST
for (i = 0; i < 32; i++)
{
if (ptbl->bd[i] != CB (i))
{
#ifndef BAREBONES
HashCol++;
ShowMessage (CP[199]); /*ttable collision detected*/
#endif
break;
}
}
#endif /* HASHTEST */
// PV = SwagHt = ptbl->mv; // was in loop in 4PL64 moved out for better perf
#ifndef BAREBONES
HashCnt++;
#endif
if (ptbl->flags & truescore)
{
*score = ptbl->score;
/* adjust *score so moves to mate is from root */
if (*score > 9000)
*score -= ply;
else if (*score < -9000)
*score += ply;
*beta = -20000;
}
else if (ptbl->flags & lowerbound)
{
if (ptbl->score > *alpha)
*alpha = ptbl->score; // - 1; FIX by K. Sian, was ptbl->score - 1
}
return (true);
}
return (false);
}
#ifndef V4PL66
int
PutInTTable (short side,
short score,
short depth,
short ply,
short alpha,
short beta,
unsigned short mv)
/*
* Store the current board position in the transposition table.
*/
{
register struct hashentry *ptbl;
register /*unsigned*/ short i = 0; /*to match new type of rehash --tpm*/
ptbl = &ttable[side][hashkey % ttblsize];
while (true)
{
if (ptbl->depth == 0 || ptbl->hashbd == hashbd)
break;
if (++i > rehash)
{
#ifndef BAREBONES
THashCol++;
#endif
ptbl += recycle;
break;
}
ptbl++;
}
TTadd++;
#ifndef BAREBONES
HashAdd++;
#endif
ptbl->hashbd = hashbd;
ptbl->depth = (unsigned char) depth;
ptbl->mv = mv;
#ifdef DEBUG
if (debuglevel & 32)
{
algbr (mv >> 8, mv & 0xff, 0);
printf ("-add-> h=%lx d=%d s=%d p=%d a=%d b=%d %s\n", hashbd, depth,
score , ply, alpha, beta, mvstr);
}
#endif
if (score > beta)
{
ptbl->flags = lowerbound;
ptbl->score = beta + 1;
}
else
{
ptbl->flags = truescore;
/* adjust score so moves to mate is from this ply */
if (score > 9000)
score += ply;
else if (score < -9000)
score -= ply;
ptbl->score = score;
}
#ifdef HASHTEST
for (i = 0; i < 32; i++)
{
ptbl->bd[i] = CB (i);
}
#endif /* HASHTEST */
return true;
}
#else
int
PutInTTable (short int side,
short int score,
short int depth,
short int ply,
short int alpha,
short int beta,
short unsigned int mv)
/*
* Store the current board position in the transposition table.
*/
{
register struct hashentry *ptbl;
register /*unsigned*/ short i= 0; /*to match new type of rehash --tpm*/
ptbl = &ttable[side][hashkey % (ttblsize)];
while (true)
{
// if (ptbl->depth == 0 || ptbl->hashbd == hashbd)
// break;
if (ptbl->depth == 0) break;
else if(ptbl->hashbd == hashbd && ptbl->depth > depth && abs(score) <9000)
return false;
else if (ptbl->hashbd == hashbd) break;
if (++i > rehash)
{
#ifndef BAREBONES
THashCol++;
#endif
ptbl += recycle;
break;
}
ptbl++;
}
#ifndef BAREBONES
TTadd++;
HashAdd++;
#endif
/* adjust score so moves to mate is from this ply */
if (score > 9000)
score += ply;
else if (score < -9000)
score -= ply;
ptbl->hashbd = hashbd;
ptbl->depth = (unsigned char) depth;
ptbl->score = score;
ptbl->mv = mv;
#ifdef DEBUG4
if (debuglevel & 32)
{
algbr (mv >> 8, mv & 0xff, 0);
printf ("-add-> h=%lx d=%d s=%d p=%d a=%d b=%d %s\n", hashbd, depth, score, ply, alpha, beta, mvstr);
}
#endif
if (score > beta)
{
ptbl->flags = lowerbound;
ptbl->score = beta + 1;
}
else
ptbl->flags = truescore;
#ifdef HASHTEST
for (i = 0; i < 32; i++)
{
ptbl->bd[i] = CB (i);
}
#endif /* HASHTEST */
return true;
}
#endif // 4pl66
// static struct hashentry *ttagew, *ttageb;
void
ZeroTTable (void)
{
// register struct hashentry *w, *b;
/* I am adding these 2 memsets! */
if (!TTadd)
return;
#ifndef AMIGA
memset((char *)ttable[0],0,sizeof(struct hashentry)*(ttblsize+rehash));
memset((char *)ttable[1],0,sizeof(struct hashentry)*(ttblsize+rehash));
#else
ClearMem(ttable[0],sizeof(struct hashentry)*(ttblsize+rehash));
ClearMem(ttable[1],sizeof(struct hashentry)*(ttblsize+rehash));
#endif
#ifdef ZEROCACHE
#ifdef CACHE
#ifndef AMIGA
memset ((char *) etab, 0, sizeof (etab));
#else
ClearMem(etab,sizeof(etab));
#endif // amiga
#endif // cache
#endif // zerocache
TTadd = 0;
}
#ifdef HASHFILE
int Fbdcmp(char *a,char *b)
{
register int i;
for(i = 0;i<32;i++)
if(a[i] != b[i])return false;
return true;
}
int
ProbeFTable (short int side,
short int depth,
short int ply,
short int *alpha,
short int *beta,
short int *score)
/*
* Look for the current board position in the persistent transposition table.
*/
{
register short int i;
register unsigned long hashix;
struct fileentry new, t;
hashix = ((side == white) ? (hashkey & 0xFFFFFFFE) : (hashkey | 1)) & filesz;
for (i = 0; i < 32; i++)
new.bd[i] = CB (i);
new.flags = 0;
if (Mvboard[kingP[side]] == 0)
{
if (Mvboard[qrook[side]] == 0)
new.flags |= queencastle;
if (Mvboard[krook[side]] == 0)
new.flags |= kingcastle;
}
for (i = 0; i < frehash; i++)
{
fseek (hashfile,
sizeof (struct fileentry) * ((hashix + 2 * i) & (filesz)),
SEEK_SET);
fread (&t, sizeof (struct fileentry), 1, hashfile);
if (!t.depth) break;
if(!Fbdcmp(t.bd, new.bd)) continue;
if (((short int) t.depth >= depth)
&& (new.flags == (unsigned short)(t.flags & (kingcastle | queencastle))))
{
#ifndef BAREBONES
FHashCnt++;
#endif
PV = (t.f << 8) | t.t;
*score = (t.sh << 8) | t.sl;
/* adjust *score so moves to mate is from root */
if (*score > 9000)
*score -= ply;
else if (*score < -9000)
*score += ply;
if (t.flags & truescore)
{
*beta = -20000;
}
else if (t.flags & lowerbound)
{
if (*score > *alpha)
*alpha = *score - 1;
}
else if (t.flags & upperbound)
{
if (*score < *beta)
*beta = *score + 1;
}
return (true);
}
}
return (false);
}
void
PutInFTable (short int side,
short int score,
short int depth,
short int ply,
short int alpha,
short int beta,
short unsigned int f,
short unsigned int t)
/*
* Store the current board position in the persistent transposition table.
*/
{
register unsigned short i;
register unsigned long hashix;
struct fileentry new, tmp;
hashix = ((side == white) ? (hashkey & 0xFFFFFFFE) : (hashkey | 1)) & filesz;
for (i = 0; i < 32; i++) new.bd[i] = CB (i);
new.f = (unsigned char) f;
new.t = (unsigned char) t;
if (score < alpha)
new.flags = upperbound;
else
new.flags = ((score > beta) ? lowerbound : truescore);
if (Mvboard[kingP[side]] == 0)
{
if (Mvboard[qrook[side]] == 0)
new.flags |= queencastle;
if (Mvboard[krook[side]] == 0)
new.flags |= kingcastle;
}
new.depth = (unsigned char) depth;
/* adjust *score so moves to mate is from root */
if (score > 9000)
score += ply;
else if (score < -9000)
score -= ply;
new.sh = (unsigned char) (score >> 8);
new.sl = (unsigned char) (score & 0xFF);
for (i = 0; i < frehash; i++)
{
fseek (hashfile,
sizeof (struct fileentry) * ((hashix + 2 * i) & (filesz)),
SEEK_SET);
if(fread (&tmp, sizeof (struct fileentry), 1, hashfile) == NULL){ShowMessage("hashfile");exit(1);}
if (tmp.depth && !Fbdcmp(tmp.bd,new.bd))continue;
if(tmp.depth == depth)break;
if (!tmp.depth || (short) tmp.depth < depth)
{
fseek (hashfile,
sizeof (struct fileentry) * ((hashix + 2 * i) & (filesz)),
SEEK_SET);
fwrite (&new, sizeof (struct fileentry), 1, hashfile);
#ifndef BAREBONES
FHashAdd++;
#endif
break;
}
}
}
#endif /* HASHFILE */
#endif /* ttblsz */
void
ZeroRPT (void)
{
#ifdef NOMEMSET
register int side, i;
for (side = white; side <= black; side++)
for (i = 0; i < 256;)
rpthash[side][i++] = 0;
#else
#ifndef AMIGA
if(ISZERO){memset ((char *) rpthash, 0, sizeof (rpthash));ISZERO=0;}
#else
if(ISZERO){ClearMem(rpthash, sizeof (rpthash));ISZERO=0;}
#endif
#endif
}
#endif //OLDTTABLE